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	<title>Tech &#8211; LMSR.online</title>
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	<link>https://lmsr.online</link>
	<description>The home of audio mixing, mastering, and forensics.</description>
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	<title>Tech &#8211; LMSR.online</title>
	<link>https://lmsr.online</link>
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		<title>Klick Detection</title>
		<link>https://lmsr.online/categorized/klick-detection/</link>
					<comments>https://lmsr.online/categorized/klick-detection/#respond</comments>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Wed, 09 Aug 2023 08:06:11 +0000</pubDate>
				<category><![CDATA[Categorized]]></category>
		<category><![CDATA[Engineer]]></category>
		<category><![CDATA[LMSR]]></category>
		<category><![CDATA[Mastering]]></category>
		<category><![CDATA[Stems]]></category>
		<category><![CDATA[Tech]]></category>
		<guid isPermaLink="false">https://lmsr.online/?p=103</guid>

					<description><![CDATA[Klick detection in audio materials. An easy method. In Shorta. use a Gain Plugin,b. invert one channel,c. make it mono.Result: clicks are better to hear. You may useGain from Logic Pro,4U Meter Fader MS-Pan from hofa,PHA-979 from Voxengo (use mono mix, not force mono),and others… What and Where:On fresh tracks, check for clicks;After massive effects, [&#8230;]]]></description>
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<p>Klick detection in audio materials. An easy method.</p>



<p><strong>In Short<br></strong>a. use a Gain Plugin,<br>b. invert one channel,<br>c. make it mono.<br>Result: clicks are better to hear.</p>



<p><strong>You may use<br></strong>Gain from Logic Pro,<br>4U Meter Fader MS-Pan from hofa,<br>PHA-979 from Voxengo (use mono mix, not force mono),<br>and others…</p>



<p><strong>What and Where:<br></strong>On fresh tracks, check for clicks;<br>After massive effects, check for unwanted clicks;<br>On a rough mix, check for clicks and imbalances;<br>Before rendering, check a stem or a bus;<br>When mastering, check input files.</p>



<p><strong>Why?<br></strong>Clicks in recorded material are mostly from clipping due to too high recording levels. Two best practices to avoid this: use a 32bit-interface, level correctly.<br>Inappropriate handling of 32bit-files. Use a 32bit cabable editor when importing such files. Not all DAWs can handle them properly.<br>Popping a sensitive membrane with an explosive burst of air is beyond the capabilities of most microfones. Use a good pop screen (not simply stockings, but double layer very fine weave).<br>Static discharge. Always be grounded.<br>Any modeling plugin has some nonlinear behavior. If pushed too hard, clicks might be the result of the modeling process. Know what you are doing (aka know your plugins, know your DAW).<br>Cuts not made when waveform crosses zero, no fade around cut area.</p>



<p>20230809 TG</p>
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			</item>
		<item>
		<title>Methods and equipment</title>
		<link>https://lmsr.online/tech/methods-and-equipment/</link>
					<comments>https://lmsr.online/tech/methods-and-equipment/#respond</comments>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Sat, 28 Jan 2023 19:34:18 +0000</pubDate>
				<category><![CDATA[Tech]]></category>
		<guid isPermaLink="false">http://lmsr.online/?p=53</guid>

					<description><![CDATA[The way we work. The tools we use. Our studio is equipped with a complete toolbox.We charge an hourly rate regardless of equipment used.Some standard tasks have a price estimations.Everything is mixed in the box. MacintoshUniversal Audio ApolloGenelecYamahaPSI Audio Logic ProPro ToolsReaperWaveLabSpectraLayersRX10 UAD PluginsWavesiZotopeFabFilterVoxengoMelodyneReVoice]]></description>
										<content:encoded><![CDATA[
<p>The way we work. The tools we use.</p>



<p>Our studio is equipped with a complete toolbox.<br>We charge an hourly rate regardless of equipment used.<br>Some standard tasks have a price estimations.<br>Everything is mixed in the box.</p>



<p>Macintosh<br>Universal Audio Apollo<br>Genelec<br>Yamaha<br>PSI Audio<br><br>Logic Pro<br>Pro Tools<br>Reaper<br>WaveLab<br>SpectraLayers<br>RX10</p>



<p>UAD Plugins<br>Waves<br>iZotope<br>FabFilter<br>Voxengo<br>Melodyne<br>ReVoice</p>
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			</item>
		<item>
		<title>Forensics</title>
		<link>https://lmsr.online/tech/forensics/</link>
					<comments>https://lmsr.online/tech/forensics/#respond</comments>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Sat, 28 Jan 2023 19:16:21 +0000</pubDate>
				<category><![CDATA[Forensics]]></category>
		<category><![CDATA[Tech]]></category>
		<guid isPermaLink="false">http://lmsr.online/?p=51</guid>

					<description><![CDATA[What might be in audio forensics? Time alignment of tracks. AutoTuning of tracks. Time stretching of tracks. Convert, resample, dither. Removing unwanted audio from tracks.Clicks, clipping, buzz and hum, wind noise, ambience etc. Remove amp hum, squeaks. pick sound. Isolate vocals in dialogs.Remove mouth sounds, de-essing. Remove crackle, hiss, noise from old tracks. Some seconds [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>What might be in audio forensics?</p>



<p>Time alignment of tracks.</p>



<p>AutoTuning of tracks.</p>



<p>Time stretching of tracks.</p>



<p>Convert, resample, dither.</p>



<p>Removing unwanted audio from tracks.<br>Clicks, clipping, buzz and hum, wind noise, ambience etc.</p>



<p>Remove amp hum, squeaks. pick sound.</p>



<p>Isolate vocals in dialogs.<br>Remove mouth sounds, de-essing.</p>



<p>Remove crackle, hiss, noise from old tracks.</p>



<p>Some seconds of pure unwanted audio are needed.<br>Do not remove trailing or leading parts.</p>
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			</item>
		<item>
		<title>Preparing your files</title>
		<link>https://lmsr.online/stems/preparing-your-files/</link>
					<comments>https://lmsr.online/stems/preparing-your-files/#respond</comments>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Sat, 28 Jan 2023 19:03:02 +0000</pubDate>
				<category><![CDATA[Bouncing]]></category>
		<category><![CDATA[Stems]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[Upload]]></category>
		<guid isPermaLink="false">http://lmsr.online/?p=49</guid>

					<description><![CDATA[How to prepare your files and sending them to us. Make time aligned tracks or stems.Include all FX.Do not normalize when bouncing. Use a lossless file format (e.g. WAV) and full bit depth.Send your rough mix.Send up to 3 reference tracks. Put all audio files in a folder &#8222;audio&#8220;.Put additional files in a folder &#8222;info&#8220;.Put [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>How to prepare your files and sending them to us.</p>



<p>Make time aligned tracks or stems.<br>Include all FX.<br>Do not normalize when bouncing.</p>



<p>Use a lossless file format (e.g. WAV) and full bit depth.<br>Send your rough mix.<br>Send up to 3 reference tracks.</p>



<p>Put all audio files in a folder &#8222;audio&#8220;.<br>Put additional files in a folder &#8222;info&#8220;.<br>Put both folders in a project folder.<br>Pack project folder as archive (e.g. ZIP).</p>



<p>Name all files and folders like this:<br>&#8222;artist_project_title&#8220;<br>No spaces, punctuation, special characters.<br>All names are work names.<br>Publication naming may differ.</p>



<p>Send project archive file via WeTransfer to<br>leon@lmsr.online </p>



<p>20230128 TG</p>
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